USS Yorktown Strike Policy

Created by Captain Tobias Naros on Sat Apr 7th, 2012 @ 4:28am

Violation of simulation or fleet policy can and will result in the issuance of a strike against the offending player(s). The following is a brief guideline as to the strike policy for the USS Yorktown applied to all members of the simulation.

===Receiving a Strike===
Players can receive a strike in a variety of ways. Strikes can only be issued by the commanding officer and will always come with a message explaining the reason the strike was issued. The offending player is responsible for working with the commanding officer to improve the situation. The CO is not required to chase down the player to make sure they are doing what is required of them.

Reasons a player may earn a strike:
- Failure to meet monthly posting requirements
- Writing for another player's character or PNPC without permission
- Drastically altering the mission plot without CO approval (ie Super-hero syndrome)
- Prolonged inactivity without contact
- Repeat offenses



===Removing a Strike===
Strikes will expire naturally ninety (90) days following the issuing of said strike. If a player has earned a strike in August, their strike will expire naturally by November 30th (provided it was issued Sept 1st). The oldest strike will be the first to expire or be removed in any case.

Players also have the chance to clean their slates through good behavior. This provides a player with the opportunity to restore their record and keep themselves involved. If a player has received a strike for failure to meet monthly posting requirements, they have the opportunity to remove that strike by posting above the minimum posting requirement for the following month. If the player does not exceed posting requirements in the month following the strike, they must wait ninety (90) days from the issuance of the strike for it to expire.


===Strike List===
Strike 1 - The player will receive a written warning to which they must reply within seven days. The player will be allowed to provide an explanation and proper defense for themselves during this time period.

Strike 2 - The player will receive a written warning to which they must reply within seven days. In addition, the CO will provide the player with various options to help correct the situation. The player must show a vested interest in their situation and work with the CO to rectify the matter.

Strike 3 - The player will receive an email outlining the problem and all attempts made to correct the situation. They will be allowed one last chance to provide explanation before being removed from the ship's manifest.



===Strikes for Posting===

Failure to meet posting activity requirements for two consecutive months without declaring a Leave of Absence will result in character removal from the simulation as follows:

First Strike - Issued for failure to meet posting requirements in Month 1
Second Strike - Issued for failure to meet posting requirements in Month 2
Third Strike - Issued for failure to meet posting requirements for two consecutive months



===Character Removal===

A player who has been removed must wait thirty (30) days before being allowed to re-apply for membership. At that time, the player must show that they have improved and will not repeat their offense. It is up to the CO whether to accept them back or not.



===See Also===

- USS Yorktown Leave Policy - USS Yorktown Posting Activity Policy



===Enforcement===

As noted above, this policy is meant to maintain a creative and entertaining atmosphere. Questions, comments, and concerns are always welcomed and should be directed to a member of the Yorktown's Command Staff via private message or email. Modification and enforcement of this policy is at the discretion of the Yorktown's Commanding Officer.